3ds Importer not longer works for blender 2.37

Scripting in Blender with Python, and working on the API

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clipi
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3ds Importer not longer works for blender 2.37

Post by clipi » Tue Jun 07, 2005 1:27 am

After updating to blender 2.37 I am unable to import 3ds files.
The geometry imports allright but the textures are not longer imported.
Does anybody knows of an updated 3ds importer for 2.37.
I tried installing 2.36 but now it also can not import textures.
I have hear other people having the same problem.

Thanks for your help!

dandeloreon1984
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Post by dandeloreon1984 » Tue Jun 07, 2005 1:30 am

same goes for the exporter also.

Pierre-Luc_Auclair
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Post by Pierre-Luc_Auclair » Tue Jun 07, 2005 1:44 am

I'd try with .obj instead.

ideasman
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Post by ideasman » Tue Jun 07, 2005 2:15 pm

Hi, Who's maintaining the 3ds importer?

If sombody gives me the laterst code I dont mind-

- Cam

clipi
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Python Script for blender 3ds Import

Post by clipi » Tue Jun 07, 2005 5:02 pm

Hello Ideasman
I just emailed you the most recent (as far as I know) 3ds import script. So you can take a look at it.

Thanks so much!

ideasman
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Re: Python Script for blender 3ds Import

Post by ideasman » Wed Jun 08, 2005 12:28 am

clipi wrote:Hello Ideasman
I just emailed you the most recent (as far as I know) 3ds import script. So you can take a look at it.

Thanks so much!
Thanks but I found the version I have was 0.81, yours was 0.7... Will take a look and update all the same.

clipi
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Post by clipi » Wed Jun 08, 2005 2:48 am

Thanks Ideasman

I look forward to testing version 0.81 with the compatibility update.

Thanks again.

ideasman
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Post by ideasman » Wed Jun 08, 2005 7:26 am

clipi wrote:Thanks Ideasman

I look forward to testing version 0.81 with the compatibility update.

Thanks again.
Hi heres my code, its neater and
- Simplified import code
- Never overwrite data
- Faster list handling
- Leaves import selected

Script hosted on my site-
Last edited by ideasman on Thu Sep 08, 2005 4:53 pm, edited 1 time in total.

clipi
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Post by clipi » Wed Jun 08, 2005 9:43 am

Thank so much for the script 0.8 it seems better but I am still not able to import textures. I guess you did not fix the texture problem yet right?

Thanks again.

caperaven
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Post by caperaven » Thu Jun 09, 2005 3:19 pm

I also tested it, and my textures did not work either.
I so wish blender would have proper 3ds support for import / export.

ElBarto
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Post by ElBarto » Wed Jun 22, 2005 6:28 pm

Jep, it would great to have a real good 3ds export and import.

There are other python projects for 3ds:
http://www.aerojockey.com/software/dice3ds/
http://www.demonseed.net/~jp/code/threeDS/

May usefull for make it better.
Karamba!
Bart.

http://www.area42.de/

Blender Feature Proposal:
http://www.neeneenee.de/blender/features/

ElBarto
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Post by ElBarto » Wed Jun 22, 2005 6:33 pm

And what about native 3ds support (3ds is such an important format) using
lib3ds ?

http://lib3ds.sourceforge.net/
Karamba!
Bart.

http://www.area42.de/

Blender Feature Proposal:
http://www.neeneenee.de/blender/features/

ElBarto
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Post by ElBarto » Wed Jun 22, 2005 6:38 pm

Karamba!
Bart.

http://www.area42.de/

Blender Feature Proposal:
http://www.neeneenee.de/blender/features/

ideasman
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Post by ideasman » Thu Jun 23, 2005 9:19 am

Fairly sure that one works- Willian made some fixes too,

ElBarto
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Post by ElBarto » Thu Jun 23, 2005 11:57 am

I did not have much time and do not know the format, but it is time for a proper 3ds format support. We need somebody that continue development. May something for Googles Summer of Code?
Karamba!
Bart.

http://www.area42.de/

Blender Feature Proposal:
http://www.neeneenee.de/blender/features/

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