svg paths import updated (2006/01/17)

Scripting in Blender with Python, and working on the API

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jms
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Joined: Sat Oct 19, 2002 3:04 pm

svg paths import updated (2006/01/17)

Post by jms » Wed Jul 06, 2005 1:11 pm

svg2oj .py
Give really better import then the scripts bundle with the blender 2.37a version .

( The paths' command "ellipse arc" is about to be added and the groups' transforms management will be rewritten today.)
Last edited by jms on Sat Jan 21, 2006 5:12 pm, edited 3 times in total.
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jms
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Post by jms » Wed Aug 03, 2005 11:56 am

import of a openclipart file with the 0.3.8b version
Image
same file but with 0.4.3 one :
Image
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Oso
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Post by Oso » Wed Aug 03, 2005 1:28 pm

jms,

Great work on this. It's good to see progress being made with SVG.

jms
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Post by jms » Mon Oct 17, 2005 1:19 pm

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jms
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Post by jms » Fri Jan 20, 2006 12:38 pm

Blender and svg import script on the w3.org page :
http://www.w3.org/Graphics/SVG/
and on svg.org site too :
http://www.svg.org
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LetterRip
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Post by LetterRip » Fri Jan 20, 2006 8:43 pm

jms,

have you updated the script yet?

We will release Monday probably, so it would be good to get your update in today or tomorrow...

LetterRip

jms
Posts: 33
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Post by jms » Sat Jan 21, 2006 11:55 am

You can already add the SVG path exporter :
http://jmsoler.free.fr/didacticiel/blen ... ve2svg.htm
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