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Animation Script: Lyp Synchronisation

Posted: Thu Nov 03, 2005 9:46 pm
by dienben
Hello All!

I'am proud to annonce that my script for lip synchronisation is released (beta).

How does it work: with Blender 2.40 alpha2, you could built the basic RVK for your character.

Then you use Papagayo:
It's under GNU Licence.

Then use my import script. It works...

I don't have any web site yet, it's in the pipe. You could see the result here: ... mpost31486

I actualy wrote a tutorial (RVK + Synchro). I just need a little help: i look for in the API the functiun to determine the name of a RVK.

Hope to help. If people want to join me, it's with pleasure. Please mail me:


Posted: Sun Nov 06, 2005 3:41 pm
by guitargeek
if you have a mesh object ob do this...

myshape = 0
me = ob.getData()
ky = me.getKey()
blocks = ky.getBlocks() #This list of blocks are the shape keys.
for i in range(len(blocks)):
if == "Smile":
myshape = i

ipo = ky.getIpo()
curve = ipo.getCurve(i)

now curve is the ipocurve of the shape named "Smile"

Posted: Sun Nov 06, 2005 10:18 pm
by dienben
Thanks for your answers.

I just made a very basic tutorial:

The script and exemples are here:

Please, give me your feedback!


Posted: Tue Nov 08, 2005 12:01 am
by dienben

Just had a short talk about facial animation:


Posted: Tue Nov 08, 2005 9:14 am
by GusM
Excelent tools, and very needed for CA, thank you very much :)

Keep up your great work,
Gustavo Muñoz

Posted: Sun Nov 13, 2005 3:20 pm
by dienben

Today, i published a new release of the script (really easy to use now). Feedbacks are welcome!


Posted: Sat Dec 03, 2005 2:56 pm
by dienben

Today, a new release of blenderlipsynchro was published! It provide a full compatibility with Jlipsync:

Now, even if you under Linux, you could synchronyse sound and phonems, then map with your shapes in Blender. There some amelioration in the code too (english comment etc...)

Script is here:
My blog (tutorial...):

Hope to Help,

There are no bad spells, only bad wizards.

Posted: Thu Dec 08, 2005 1:30 pm
by dienben

A little post to say that a new version of Papagayo is released:

With Linux distrib!


BlenderLipSynchro V2 release!

Posted: Fri Jul 07, 2006 1:32 pm
by dienben

Great news today! I release a new version of blenderlipsynchro!

The imrovement:
- framework simplified! You only have to choose the export file from your favorite lipsynchronisation application and made the mapping
- mutli phonems set supported! You are not depend from any pre defined phonems set, like the Preston Blair one or JLipSync one. You could use your own custom phonems set.
- phonems auto detection : you have just to mapp the used phonems. For exemple, if you use 15 phonems and in a particular scene only 8, you just map 8 phonems.
- true compatibility with any lipsynchronisation tool: open source, of cousre (papagayo, pamela and JLipSync), and the ones who export for moho. The interface is very simple: the first line of the text file is not intepreted, and then, for each line, you write the number of the frame, a space and the phonem use at this frame.That's all. A simple text editor is suffisant!

- non regression test suit
- code cleaning

My target is efficiency. So less clicks and simple function.

D'ont forget to create your Ipo curves befor use the script. If you don't, the script simple remin it to you!

The links:
my blog:

the script: ...

the non regression suit: ... o2/nonreg/