include standard math operations in the blender module

Scripting in Blender with Python, and working on the API

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Posts: 33
Joined: Wed Oct 16, 2002 9:46 am

include standard math operations in the blender module

Post by xand »

a lot of script use math calculation on vector and matrix like crossproduct or matrix multiplication. people and i rewrite each time part of code or use external module.
it should be useful to provide this through blender module and the script'll be faster with thoses calculatins code in C/C++.

what other people think of a such addition to blender module ?



Posts: 180
Joined: Wed Oct 16, 2002 7:27 pm
Location: Somewhere below the rivers in Holland (but not Limburg)

Post by Michel »

I think it's a great addition to the Python API. It shouldn't be hard to implement aswell.

We're currently working to getting the Python parts in Blender to actually build without errors from source. So don't expect any new additions to the Python API very soon.

I hope this message doesn't keep anybody from posting new ideas.

With regards,

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