Sphere with Blender (OpenGL)

Scripting in Blender with Python, and working on the API

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Sphere with Blender (OpenGL)

Post by Maffa » Wed Feb 05, 2003 5:00 pm

I'm from Germany and so my English is not the best...

How I get a sphere by Python (with Blender and OpenGL). Which algorithms I have to use?

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Post by hypereyes » Thu Feb 06, 2003 12:19 am

Are you asking how to programatically create a sphere in blender using Python scripts?

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Post by phase » Thu Feb 06, 2003 5:26 pm

Not quite the answer you were looking for, but check this page:

It's an excellent script, that creates all kinds of weird spheres.


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Post by Schlops » Thu Feb 06, 2003 9:56 pm


There's a german mailinglist over at http://de.groups.yahoo.com/group/blenderbuch/and a excellent german blender/python tutorial over at http://www.blenderbuch.de/tutor/index.html (Sind an manchen Stellen etwas veraltet, aber da kann man ja nachfragen)
Stay Rude!

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