Do you have an idea when native support of the fur and strands rendering and support for normap mapping (tangent) will be enabled in Cycle ?
I found a way for fur, but unabled to get uv and color from position on the mesh that support fur to instanced geometries (by position)...
Thanks in advenced,
ps : if the cycle's dev are in the place, an answer from them will be awsome
Blender's renderer and external renderer export
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