Missing Objects when rendering

Blender's renderer and external renderer export

Moderators: jesterKing, stiv

Post Reply
Posts: 0
Joined: Thu Mar 22, 2012 3:34 pm

Missing Objects when rendering

Post by rabidlamaproductions » Thu Mar 22, 2012 3:35 pm

Im trying to render a model, but parts of it are just inexplicably not there. Any suggestions?

Posts: 0
Joined: Tue Aug 05, 2003 7:58 am
Location: 45N 86W

Post by stiv » Thu Mar 22, 2012 5:00 pm

Clip Start, Clip End

Posts: 0
Joined: Wed Feb 23, 2011 11:44 am

Post by bill2reg » Sun Apr 01, 2012 10:40 pm

Could be camera clipping distance, or lamp(s) lighting distance issue. Check both of those in their respective properties panels. Also, do you have things on separate layers? If so you have to specify to render all layers, or move all to one layer.

Posts: 0
Joined: Sun Apr 01, 2012 3:01 am
Location: Canada

Post by SLJeans » Mon Apr 02, 2012 8:08 pm

I'm using Blender 2.62.0 after not using Blender for about a year and a half.

I'm having this problem as well, here are the details.

I've created an object which rendered fine. I then added an armature to the object and it no longer renders.

1. I've tried checking the camera, given everything else renders (see 2) you can guess that the camera's not the problem.
2. I've added other objects to the scene (they render fine)
3. I've checked the Renderlayer settings, they all show that all layers are to be rendered.
4. I checked that everything is checked in Outliner.
5. I've removed the armature, incase there's a setting that is causing this, there was no change.
6. I've created a new file and appended the object to the new file.

I've been searching the forums for a couple of days now and there is nothing to point to a solution. I really don't want to have to start over, again.

In a related matter, I've also come across an issue that the camera moves when I render an image. The only solution that works, temporarily, is to create a new file every time this starts to happen.

Posts: 0
Joined: Sun Nov 04, 2012 12:49 am

Having the same issue

Post by soichih » Sun Nov 04, 2012 12:59 am

I am having the same problem on 2.64. All of my objects are in the same scene, and I see everything in Rendered Viewport shading. When I hit F12, I see only a few items.

If I duplicate object that are displayed on F12, I see duplicated objects. If I duplicate *hidden* object, I don't see them.

If I make a new object, I see it in the F12.

Posts: 0
Joined: Sun Jan 20, 2013 10:31 am

Post by Klaus123 » Sun Jan 20, 2013 10:43 am

I had the same problem.

I "once upon a time " activated under Object Data\Duplication the button
"Group" and forgot about it because I went another way then.

Once I checked "None" again it was rendered.

Post Reply