

Moderators: jesterKing, stiv
Eeshlo's example (mentioned above) does this partially. From what I understand, this is a Non-Trivial problem - deciding what is an edge, what is a highlight, etc.jmerritt wrote:Does anyone know how to achieve an effect like the lines around the inner parts of the object?
It appears to be an image from a bicycle site, so it's possibly a vector tracing of a photograph or similar. Although there are some similar pictures on the NPR page above, so who knows?btw: What was the original image rendered by? Was it the new Rhino3D renderer "Penguin"?
This is also my understanding. I think you need a variety of different techniques which depend heavily upon the scene you're rendering and the exact look you want.From what I understand, this is a Non-Trivial problem - deciding what is an edge, what is a highlight, etc.