Hi I've just discovered Blender and was running through a few basic tutorials when I came across a problem which will cause me a world of trouble later on. When I select the shading in the 3D display as a 'solid' I can still see through the objects causing me to select faces on the other side of the object that I don't want too. Is there something I need to switch on or off in the user interface preferences, because if there is I can't find it.
Hope someone can help me out on this one
Method of shading in the 3D display
Moderators: jesterKing, stiv
Re: Method of shading in the 3D display
Sure, no problem. Toggle the "limit selection to visible" switch located on the lower panel of the 3D viewer.
See link below.
https://www.dropbox.com/s/a264tpdf0823i ... isible.jpg
See link below.
https://www.dropbox.com/s/a264tpdf0823i ... isible.jpg
Re: Method of shading in the 3D display
Chavar wrote:Sure, no problem. Toggle the "limit selection to visible" switch located on the lower panel of the 3D viewer.
See link below.
https://www.dropbox.com/s/a264tpdf0823i ... isible.jpg
The toggle switch will only be activated in edit mode of course.
Regards