Numeric control over scaling UVs.

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treddie
Posts: 23
Joined: Thu Jan 03, 2013 9:51 am

Numeric control over scaling UVs.

Post by treddie » Fri Jan 18, 2013 11:44 pm

Hi!

Am curious if Blender has the ability to numerically control the scale of the UVs. I found out how to do scaling with the mouse, but could not find any way to enter accurate values by hand.

Thanks for any responses!

CoDEmanX
Posts: 894
Joined: Sun Apr 05, 2009 7:42 pm
Location: Germany

Post by CoDEmanX » Sat Jan 19, 2013 5:48 pm

hit S to start scaling, then type numbers and accept with return key

the numbers you type will show in the area's header
I'm sitting, waiting, wishing, building Blender in superstition...

treddie
Posts: 23
Joined: Thu Jan 03, 2013 9:51 am

Post by treddie » Sat Jan 19, 2013 10:41 pm

Thank you sir.

Blender has more shortcuts than you can shake a stick at! :)

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