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clicked = controller.sensors['MouseClick'].positive;
hitObject = controller.sensors['MouseOver'].hitObject;
if hitObject is not None:
However, in-game I can only get it to print out "Nothing hit!". Even when I click on a massive object in the game it still prints that out. I have the MouseOver controller set to TRUE level triggering with a frequency of 0 for a Mouse Over Any event in Pulse mode.
Is there perhaps a distance limit to this sensor? Maybe my objects are too far away? I tried moving the camera up close to my object and clicking, but it still printed out "Nothing hit!". What am I doing wrong?