I'm struggling for a few days with the EnumProperty... Hope someone could give me a hint !
Description:
I have a scene with 2 or more objects.
As the script runs, a panel appears with a dropdown list containing some properties of the current active object.
Problem :
When I select another object, the properties in the list doesn't update : the list still shows the properties of the previous object.
Work around :
I made a button to update the properties list and it works, but it's a bit... uncomfortable to have to click on it everytime you select another object.
Question :
Is there a way to make the list (created with EnumProperty) update by itself ? Like a 'new active object' event or so...
Maybe EnumProperty is the wrong way to achieve this ?
I'll be really thankfull for all your help/suggestions.
