Solid wire UV editor?

The interface, modeling, 3d editing tools, import/export, feature requests, etc

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hanzo
Posts: 69
Joined: Mon Oct 14, 2002 9:56 am

Solid wire UV editor?

Post by hanzo » Sun Aug 03, 2003 9:14 pm

could we make a small change in blender to make it easier to
paint textures, ya know the uv editing window I don't like broken lines
could they be replaced with solid lines?

I don't program but I don't think this would be hard to do, I also think that many would aprove of this change it would be less confussing to work in the UV editor..

niket
Posts: 30
Joined: Sun Nov 17, 2002 4:36 pm

Post by niket » Sun Aug 03, 2003 9:56 pm

could we make a small change in blender to make it easier to
paint textures, ya know the uv editing window I don't like broken lines
could they be replaced with solid lines?
And lines should be thick and clearly visible also always diff color form texture ...It will be helpfull

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