Hey blenderbuddies,
My name is gabriel and I have been lurking about on Blender for some time now. I used to use Zbrush for modeling but when faced with the ridiculous cost of license I decided to give blender a chance.
Let me just say that I LOVE THIS COMMUNITY!
Why am I posting? Well, I am currently the lead designer on a new gaming project that will use Blender for asset generation and eventually community modding.
Our game will be entirely open license. Meaning all the art as well as the underlying engine, uder Creative Commons and GNU public resepctively. You can find out more about that on our blog at http://www.calledshot.org
http://d2oadd98wnjs7n.cloudfront.net/me ... 1373400410
Here is one of our models (built in blender)
http://d2oadd98wnjs7n.cloudfront.net/me ... 1373884482
Open art - Open engine: The Electric Adventures of Watt
Moderators: jesterKing, stiv
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- Joined: Mon Dec 10, 2012 11:55 pm
- Location: United States
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- Posts: 0
- Joined: Mon Dec 10, 2012 11:55 pm
- Location: United States
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- Posts: 0
- Joined: Mon Dec 10, 2012 11:55 pm
- Location: United States