Graphics card compatibility - post your specs here!
Moderators: jesterKing, stiv
Operating system: Windows XP service pack 1
Graphics card: SIS 315 64Meg SDR RAM
Driver: 3.05
Results: Doesn't work at all. !!! (2.25,2.26,2.27)
Driver: 3.07.55
Results: Works but the GUI is a black mess. (so i guess it doesnt work)
If you use the very old drivers all works fine, but your games will not work properly. at all.
Summary: Not a good choice at all
Graphics card: SIS 315 64Meg SDR RAM
Driver: 3.05
Results: Doesn't work at all. !!! (2.25,2.26,2.27)
Driver: 3.07.55
Results: Works but the GUI is a black mess. (so i guess it doesnt work)
If you use the very old drivers all works fine, but your games will not work properly. at all.
Summary: Not a good choice at all
Operating system: Gentoo 1.4 (Kernel 2.4.21-ac4)
Graphics card: Geforce Fx 5200 128MB DDR
Driver/OpenGL: Nvidia the latest under Xfree 4.3! (okay closed source but powerful!
)
Functionality: perfectly and in Xinerama mode please!
Blenders: official-2.27 (crashs with bones) and Instinctive-2.28 (works better/perfectly )
other spec: Athlon 1ghz, 512mb Sdr
Graphics card: Geforce Fx 5200 128MB DDR
Driver/OpenGL: Nvidia the latest under Xfree 4.3! (okay closed source but powerful!

Functionality: perfectly and in Xinerama mode please!
Blenders: official-2.27 (crashs with bones) and Instinctive-2.28 (works better/perfectly )
other spec: Athlon 1ghz, 512mb Sdr
OS: FreeBSD 4.8RELEASE and 4.8STABLE
BLENDER: both 2.27 compiled from the ports and 2.27 as a binary package
CARD: Matrox G400 16MB Dualhead
DRIVER: DRM kernel module 0.9.6 for MGA + Matrox HAL library + XFree86 4.3 DRI
STATUS: Working: Fast and stable - no menu slowdown - dualhead untested in the lack of a monitor
OS: Windows 98SE
BLENDER: whatever - problem exists in OGL driver (IMO)
CARD: Matrox G400 16MB Dualhead
DRIVER: Matrox latest driver for this card (6.?)
STATUS: Not working: horrible menu slowdown - unusable with acceleration
FIX: disable acceleration by setting bit depth to 24
We have 3dLabs card at school on Windows2000, I tested it months ago with Blender and it worked, but I don't remember the specs.
I also had success with older FreeBSDs (4.x) and older Blenders - both work fine.
BLENDER: both 2.27 compiled from the ports and 2.27 as a binary package
CARD: Matrox G400 16MB Dualhead
DRIVER: DRM kernel module 0.9.6 for MGA + Matrox HAL library + XFree86 4.3 DRI
STATUS: Working: Fast and stable - no menu slowdown - dualhead untested in the lack of a monitor
OS: Windows 98SE
BLENDER: whatever - problem exists in OGL driver (IMO)
CARD: Matrox G400 16MB Dualhead
DRIVER: Matrox latest driver for this card (6.?)
STATUS: Not working: horrible menu slowdown - unusable with acceleration
FIX: disable acceleration by setting bit depth to 24
We have 3dLabs card at school on Windows2000, I tested it months ago with Blender and it worked, but I don't remember the specs.
I also had success with older FreeBSDs (4.x) and older Blenders - both work fine.
Machine 1:
Operating system: Linux Mandrake 9.1 - Windows 98 SE
Graphics card : Geforce 2 MX 32 -PCI
Diver : NVIDIA 43.23
Functionality : Blender works perfectly in all versions
Machine 2:
Operating system: Linux Mandrake 9.1 - Windows 98 SE
Graphics card : Geforce 4 Ti 4200 64
Diver : NVIDIA 43.23
Functionality : Blender works perfectly in all versions
Operating system: Linux Mandrake 9.1 - Windows 98 SE
Graphics card : Geforce 2 MX 32 -PCI
Diver : NVIDIA 43.23
Functionality : Blender works perfectly in all versions
Machine 2:
Operating system: Linux Mandrake 9.1 - Windows 98 SE
Graphics card : Geforce 4 Ti 4200 64
Diver : NVIDIA 43.23
Functionality : Blender works perfectly in all versions
Operating System: Mac OS X 10.2.6 build 6L60
Graphics Card: 64 MB ATi Mobility Radeon 9000
Driver: 1.2.22.12 (1462) (This is the version on the kernel extension file, ATIRadeon.kext. I’m not sure this is the correct place to be looking for the driver version..)
Blender: 2.28a (the build Ton made available with Radiosity render enabled)
Functionality: Works like a charm. Blender runs perfectly smooth at full resolution. My family’s G4 at home chokes on Blender at high-res, but it’s only running OS X 10.1.5 and has an older video card.
Other: I’m running a 15-inch PowerBook G4 1GHz with 512 MB of SDR RAM.
Graphics Card: 64 MB ATi Mobility Radeon 9000
Driver: 1.2.22.12 (1462) (This is the version on the kernel extension file, ATIRadeon.kext. I’m not sure this is the correct place to be looking for the driver version..)
Blender: 2.28a (the build Ton made available with Radiosity render enabled)
Functionality: Works like a charm. Blender runs perfectly smooth at full resolution. My family’s G4 at home chokes on Blender at high-res, but it’s only running OS X 10.1.5 and has an older video card.
Other: I’m running a 15-inch PowerBook G4 1GHz with 512 MB of SDR RAM.
Operating system: Windows XP Pro service pack 1
Graphics card: ATI Radeon 9600 Pro series
Driver: Catalyst 3.7
Blender 2.28a
Results: Text in dropdown menus is garbled, but still readable. I assume it's something to do with the anti-alasing of text in blender as Blender Publisher does not display same problem.
Graphics card: ATI Radeon 9600 Pro series
Driver: Catalyst 3.7
Blender 2.28a
Results: Text in dropdown menus is garbled, but still readable. I assume it's something to do with the anti-alasing of text in blender as Blender Publisher does not display same problem.
Operating system:Mandrake Linux 9.1
Graphics card: ATI PRO 128 FURY (32 MB)
Driver/OpenGL: mesa 5.3 openGL 1.4 compatible, XFree86-Server : 4.3-8.2
Functionality: I have run (all up to 2.28b) but my system completely lock-up(freeze) when I use rendering in window mode (NO PROBLEMES WHIT SCREEN BUFFER) ( I can not see why; system can't write a dump-core) The only message I can read when i start blender in the shell then I make alt+tab to the shell I can read :
' argv[0] bad reference or missing reference ' this come out to the shell than the system freeze; I have to make reset! Note that I have this problem only in blender..And I do make rendering whit other renderer like povray BMRT PRman whit no problem.
Graphics card: ATI PRO 128 FURY (32 MB)
Driver/OpenGL: mesa 5.3 openGL 1.4 compatible, XFree86-Server : 4.3-8.2
Functionality: I have run (all up to 2.28b) but my system completely lock-up(freeze) when I use rendering in window mode (NO PROBLEMES WHIT SCREEN BUFFER) ( I can not see why; system can't write a dump-core) The only message I can read when i start blender in the shell then I make alt+tab to the shell I can read :
' argv[0] bad reference or missing reference ' this come out to the shell than the system freeze; I have to make reset! Note that I have this problem only in blender..And I do make rendering whit other renderer like povray BMRT PRman whit no problem.
Operative System: RedHat Linux 9.0 (2.4.20-18.9)
Card Manufacturer: MSI
Chipset: Nvidia Ti 4200 with 8x AGP (128 RAM)
Drivers: Latest NVidia release
System Memory: 512 Mb DDR Ram
Performance: Totally Smooth.. both interface and realtime 3D
. Specially fine on dual-monitor setup.
Operative System: RedHat Linux 9.0 (2.4.20-18.9)
Card Manufacturer: MSI
Chipset: Nvidia Ti 4200 with 8x AGP (128 RAM)
Drivers: Mesa OpenGL
System Memory: 512 Mb DDR Ram
Performance: Aceptable, the interface is kind of slow. Realtime 3D is unplayable slow.
Operative System: Windows Me
Card Manufacturer: MSI
Chipset: Nvidia Ti 4200 with 8x AGP (128 RAM)
Drivers: MSI/Nvidia Detonator Drivers
System Memory: 512 Mb DDR Ram
Performance: Almost as good as with the Linux Nvidia drivers, but slightly slower. Blender 2.28a & 2.28c takes a LOT more to load on Windows than in Linux.
Card Manufacturer: MSI
Chipset: Nvidia Ti 4200 with 8x AGP (128 RAM)
Drivers: Latest NVidia release
System Memory: 512 Mb DDR Ram
Performance: Totally Smooth.. both interface and realtime 3D

Operative System: RedHat Linux 9.0 (2.4.20-18.9)
Card Manufacturer: MSI
Chipset: Nvidia Ti 4200 with 8x AGP (128 RAM)
Drivers: Mesa OpenGL
System Memory: 512 Mb DDR Ram
Performance: Aceptable, the interface is kind of slow. Realtime 3D is unplayable slow.
Operative System: Windows Me
Card Manufacturer: MSI
Chipset: Nvidia Ti 4200 with 8x AGP (128 RAM)
Drivers: MSI/Nvidia Detonator Drivers
System Memory: 512 Mb DDR Ram
Performance: Almost as good as with the Linux Nvidia drivers, but slightly slower. Blender 2.28a & 2.28c takes a LOT more to load on Windows than in Linux.
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- Posts: 0
- Joined: Tue Oct 21, 2003 2:49 am
CPU: 400 MHz Celeron
Mobo: 440BX chipset
Operative System: Debian Unstable - Kernel v2.6.0-test6
Card Manufacturer: Asus
Chipset: Nvidia GeForce 256
Drivers: Nvidia binaries 1.0-4496
System Memory: 192 Mb RAM
Blender Version: 2.28
Performance: Great, considering the system
Problems: Yes, screen artifacts associated with the cursor. Sometimes the cursor will disappear in a part of the window. When I open a window it leaves these colored blocks or even an image of a cursor just sitting there on the window. I think this is a problem with my drivers/XFree configuration
Note that this same system also runs blender 2.28 just fine under the Windows 98 SE partition. Latest NVidia drivers.
Mobo: 440BX chipset
Operative System: Debian Unstable - Kernel v2.6.0-test6
Card Manufacturer: Asus
Chipset: Nvidia GeForce 256
Drivers: Nvidia binaries 1.0-4496
System Memory: 192 Mb RAM
Blender Version: 2.28
Performance: Great, considering the system

Problems: Yes, screen artifacts associated with the cursor. Sometimes the cursor will disappear in a part of the window. When I open a window it leaves these colored blocks or even an image of a cursor just sitting there on the window. I think this is a problem with my drivers/XFree configuration
Note that this same system also runs blender 2.28 just fine under the Windows 98 SE partition. Latest NVidia drivers.
System: Intel Pentium 4 2.0 Ghz, 196 MB RAM
Operating System: Gentoo 1.4
Graphics Card: ATI Radeon IGP 340M
Driver: ati_agp driver in kernel 2.6.0-test6, and radeon driver for XFree86/dri, both using the patches from http://bugs.xfree86.org/show_bug.cgi?id=314
Everything works smoothly. No particular problem.
Operating System: Gentoo 1.4
Graphics Card: ATI Radeon IGP 340M
Driver: ati_agp driver in kernel 2.6.0-test6, and radeon driver for XFree86/dri, both using the patches from http://bugs.xfree86.org/show_bug.cgi?id=314
Everything works smoothly. No particular problem.