SWF Export for Blender
Moderators: jesterKing, stiv
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- Posts: 40
- Joined: Thu Oct 17, 2002 6:38 pm
Volcano: I would like to help if I could.
Although I don't know python yet, I do know java, php, and perl. And some linear and matrix algebra. I dunno if any of that helps at all now..haha! But I can pick up languages pretty quickly, so I could learn some python to help out if need be.
I just want to get involved! I think I'm gonna setup a blender site now, if you need some space give me a shout.
It'll be http://blender.s-zen.com/ or something, actually..boom..I've set it up already.
Thanks
-Brij
Although I don't know python yet, I do know java, php, and perl. And some linear and matrix algebra. I dunno if any of that helps at all now..haha! But I can pick up languages pretty quickly, so I could learn some python to help out if need be.
I just want to get involved! I think I'm gonna setup a blender site now, if you need some space give me a shout.
It'll be http://blender.s-zen.com/ or something, actually..boom..I've set it up already.
Thanks
-Brij
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- Posts: 0
- Joined: Sat Aug 09, 2003 4:55 am
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- Posts: 40
- Joined: Thu Oct 17, 2002 6:38 pm
Hey all,
Sorry for the long period of silence. This project is something that i would love to see completed, but i don't have much time at the moment to spend on it.
I am going to post what i have done so far so that anyone who wants to have a crack at getting something else working on it is able to.
Just give me a couple of days to clean up the code a bit, and i'll let ya have the URL to it
Volcaino
Sorry for the long period of silence. This project is something that i would love to see completed, but i don't have much time at the moment to spend on it.
I am going to post what i have done so far so that anyone who wants to have a crack at getting something else working on it is able to.
Just give me a couple of days to clean up the code a bit, and i'll let ya have the URL to it

Volcaino
did somthing move here ?
woa ... progress in the SWF post, never thought i'll see the day. i was watching it pushed down a little but every day, hoping someone will spring out of nowhere with somthing new... and the day has come !!! thank you volcaino !!! can't wait to see what you manged to do. 

ok everyone - here it is, the link to what I have done so far.
just bear in mind that this is NOT yet finished, it is merely being posted due to my time restriction on working on the project.
http://coultoncreation.helix.net.nz/blender/
let me know how you guys get on with improvements
volcaino
just bear in mind that this is NOT yet finished, it is merely being posted due to my time restriction on working on the project.
http://coultoncreation.helix.net.nz/blender/
let me know how you guys get on with improvements

volcaino
hey all,
here is a link to a download for Blender 2.26. Hopefully with the new python API we won't have to update our scripts every time a new blender version gets released.
http://download.blender.org/release/Blender2.26/
if any of the code needs explaining (if anyone wants to do any further development), just post your question and i'll do my best to answer it
volcaino
here is a link to a download for Blender 2.26. Hopefully with the new python API we won't have to update our scripts every time a new blender version gets released.
http://download.blender.org/release/Blender2.26/
if any of the code needs explaining (if anyone wants to do any further development), just post your question and i'll do my best to answer it

volcaino
hey all,
here is a link to a download for Blender 2.26. Hopefully with the new python API we won't have to update our scripts every time a new blender version gets released.
http://download.blender.org/release/Blender2.26/
if any of the code needs explaining (if anyone wants to do any further development), just post your question and i'll do my best to answer it
volcaino
here is a link to a download for Blender 2.26. Hopefully with the new python API we won't have to update our scripts every time a new blender version gets released.
http://download.blender.org/release/Blender2.26/
if any of the code needs explaining (if anyone wants to do any further development), just post your question and i'll do my best to answer it

volcaino