Or maybe more to reflect whats actually in Blender:
- Extrude Grab/Move
Extrude Rotate
Extrude Scale
Extrude Along Normal
Moderators: jesterKing, stiv
dcuny wrote:It would be nice if the "hidden" Extrude options appeared in the menu, instead of being hidden in hotkeys as they currently are. How about adding:like they are in Wings3D? If nothing else, Along Normal should be added to the menu.
- Free
- Along Normal
- X
- Y
- Z
I couldn't agree more. The whole point was to get rid of the popup for workflow speedup. I think Guitargeeks implementation is the most perfect for that. Once you work with it, you remember the keys fast enough...ideasman wrote:Whats wrong with just using the grab functions x/y/z'd constraints? And hitting alt+S to extrued allong normals?
alt+S is not sufficient if i want to move 1.45 units in normal direction how would i know where it is?ideasman wrote:dcuny wrote:It would be nice if the "hidden" Extrude options appeared in the menu, instead of being hidden in hotkeys as they currently are. How about adding:like they are in Wings3D? If nothing else, Along Normal should be added to the menu.
- Free
- Along Normal
- X
- Y
- Z
Whats wrong with just using the grab functions x/y/z'd constraints?
And hitting alt+S to extrued allong normals?
niket wrote:alt+S is not sufficient if i want to move 1.45 units in normal direction how would i know where it is?ideasman wrote:dcuny wrote:It would be nice if the "hidden" Extrude options appeared in the menu, instead of being hidden in hotkeys as they currently are. How about adding:like they are in Wings3D? If nothing else, Along Normal should be added to the menu.
- Free
- Along Normal
- X
- Y
- Z
Whats wrong with just using the grab functions x/y/z'd constraints?
And hitting alt+S to extrued allong normals?![]()
if this is (extrude alone normal) implemented well then i the happiest blenderer.
Read somewhere that the Blenderteam was working on getting more "wings 3d"-like modeling into Blender. This is absolutely the right way to go. If that happened, a lot fewer people would use Wings 3D for modeling, since Blender would be a more complete package. Especially those who model in Wings 3D and then import into Blender.Try Wings, and you can hardly live without it.
nikit wrote:if this is (extrude alone normal) implemented well then i the happiest blenderer.
look here:Monkeyboi wrote:deasman: Shrink/fatten moves verts along their normals. But an Extrude Along Normal command would still be very good to have. Try Wings, and you can hardly live without it.
Don't know where you're getting your facts from but I strongly suggest you change your sources...niket wrote:tuinbels,
Thanx for your efforts but we all know that using scripts for like these tool is just temporary it lower your speed so practically just a toy.. sorry to say but it is fact.