A test build with all updates up until april 6th (yes, I know, that's yesterday) is available on the link below. Please test. These builds have been made on the system I normally use to build the official Blender binaries for Linux. If something is wrong, it most likely will be wrong when Blender is released
Main purpose was for me to be sure I had all the necessary libraries correctly on the system.
Features available:
- Release build system used. (Still with Makefiles)
- Game engine
- Internationalization support
- FreeType2 font support
- OpenAL in Game engine
- Python 2.3.2 (Yes, Blender 2.33 will use this version of Python. No more support for Python 2.2.x)
Note: I renamed the packages manually, but the content unpacks as if it were Blender 2.32. So beware not to overwrite the official Blender 2.32 version on your system!
try mine please, it's under this, actually it's a 04/07 build, dynamic, and has the same things compiled in, except for the python, I'm not sure about that.
I'm not advertising, but really curious. O, and it's built with scons.
Running it (static) on Mandrake 10 Community: no problem whatsoever. (so OTO's segfault is probably related to something else....)
Still haven't played a lot with it though I'm especially interested in the 2.3 Python implementation.... Played around a bit with Flippyneck's Twist and Taper script. This is the only one I have that registers in the menus.... (will have to dig find some more...) I realise that Twist&Taper does not use the full Puython install....
well, I hope it will not be like this on the final version..
this is what I got:
[basse@kone ~/blender-2.32-linux-glibc2.2.5-i386] $ ./blender
Could not find platform independent libraries <prefix>
Could not find platform dependent libraries <exec_prefix>
Consider setting $PYTHONHOME to <prefix>[:<exec_prefix>]
'import site' failed; use -v for traceback
Segmentation fault
[basse@kone ~/blender-2.32-linux-glibc2.2.5-i386] $ ./blender
Could not find platform independent libraries <prefix>
Could not find platform dependent libraries <exec_prefix>
Consider setting $PYTHONHOME to <prefix>[:<exec_prefix>]
'import site' failed; use -v for traceback
Segmentation fault
ugh, that's not good indeed.
What python version have you installed on your system? From blender 2.33 onwards, we'll use Python 2.3.x in the release. So you need to update the python version on your system. This will result in a conflict with the blender versions up to 2.32 - I know.
Weird thing is, I don't get the segfault. I will try to investigate this problem further.
With regards,
Michel
You can have one of two things: Progress or Progress Reports.
[basse@kone ~/blender-2.32-linux-glibc2.2.5-i386] $ ./blender
Could not find platform independent libraries <prefix>
Could not find platform dependent libraries <exec_prefix>
Consider setting $PYTHONHOME to <prefix>[:<exec_prefix> ]
'import site' failed; use -v for traceback
Segmentation fault
Try this... in an xterm, type;
export PYTHONHOME="/usr"
/path/to/blender
If blender runs without complaints, you can put the 'export PYTHONHOME="/usr"' string into your ~/.bash_profile to have it set automatically every time you login.
As for the segmentattion fault, i'm also getting the same error whenever i try to render with yafray using latest test build.