I get this message when starting blender:
./blender: /usr/lib/libpng12.so.0: no version information available (required by ./blender)
Saving/Loading png's works fine though.
It seems as if this version is dynamically linked to libpng, libjpeg, freetype, python, ... . They are suppposed to be linked statically, but Scons doesn't do this. Building with the Makefiles should both fix the above warning, and link correctly.
Switching out of and back into edit mode with edges selected that don't enclose a complete face loses the selection. Faces and verticies work fine however.
I am having 'roll over' problems with tabbed menus. I'll explain:
If I have 2-3 menus combined in one box, (ie tabbed) when the mouse rolls over the exposed menu buttons, sometimes they are replaced with buttons from one of the other menus underneath. (The buttons show through, and change colour as you would expect if they were on top.)
This only occurs in a small rectangular area around the mouse pointer. Once the mouse pointer leaves an area, it normally returns to normal. I think the buttons that show through are from the menu that I had tabbed away from.
(I have also tested this out on my home box, Mandrake 10.1, Geforce FX5900 with similar results)
This is the first time I have seen this in blender, and I've been using official and testing builds for some time now. Using a very slightly older version (few weeks) still works fine though.
Ben
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Systems:
Mandrake 10.1 with nVidia 6111 on a GeForce FX 5900
Athlon XP 2600+, 512 Mb RAM
Fedora 2 with nVidia 6111 on a GeForce 2
Pentium III ~999 MHz, 512 Mb RAM
First of all, I like the new "extrude on normals" thing. I'm not so sure I like it being the default behavior, though.. I hit g a lot.
What really bugs me though is that if you hit x, y or z, extrude on normals should just turn off automatically. There would be no reason for it to still be on.
in my XF86Config-4 file solves the problem for me
but i thought that it was my old TNT2 that was behaving badly again
if newer cards have the same(or simerlar) problem maybe someone should have a look at this
ben_o wrote:I am having 'roll over' problems with tabbed menus. I'll explain:
If I have 2-3 menus combined in one box, (ie tabbed) when the mouse rolls over the exposed menu buttons, sometimes they are replaced with buttons from one of the other menus underneath. (The buttons show through, and change colour as you would expect if they were on top.)
This only occurs in a small rectangular area around the mouse pointer. Once the mouse pointer leaves an area, it normally returns to normal. I think the buttons that show through are from the menu that I had tabbed away from.
(I have also tested this out on my home box, Mandrake 10.1, Geforce FX5900 with similar results)
This is the first time I have seen this in blender, and I've been using official and testing builds for some time now. Using a very slightly older version (few weeks) still works fine though.
Ben
------------------
Systems:
Mandrake 10.1 with nVidia 6111 on a GeForce FX 5900
Athlon XP 2600+, 512 Mb RAM
Fedora 2 with nVidia 6111 on a GeForce 2
Pentium III ~999 MHz, 512 Mb RAM
That "NoFlip" option sorts it out nicely. I was a bit thrown off because the problem doesn't arise under fluxbox, or WindowMaker, misleading me that the xorg options wouldn't fix it.