i have been having VERY RANDOM crashes (and i mean so random i can't see a pattern)
i am wanting to capture these multiple crashes per day, and send the reports to someone who can understand them.
i am on WinXP home SP1 running blender 2.34
just curious how to go about this.
also jsut as an idea, would it be a good idea to have a crash report capturing feature built right into blender, a quality feedback agent type deal?
they seem standard nowdays in software.
Alltaken
how do i get crash reports
Moderators: jesterKing, stiv
in system enviroments, add where your blender.exe are located...
open a DOS console (terminal) run from there:
blender -w -d
-w for windowborders...
-d for debug info...and when blender crashes, the terminal/console will still be running with info in it...about the crash...
I hope this made some sense
....and that it works...
/.Z
open a DOS console (terminal) run from there:
blender -w -d
-w for windowborders...
-d for debug info...and when blender crashes, the terminal/console will still be running with info in it...about the crash...
I hope this made some sense

....and that it works...
/.Z
Hey Z, It made a lot of sense. I have now added -d to my launcher and found it vey interesting. I posted concerning a couple of crashes I had with FC2 but embarrissing as it was, I could post the print out
Thanks man. You have lifted me a little higher.

the ox @ www.singingfalls.com
OK, help me out here. I just had another hard freeze. Everything locked up tight and I was unable to access the term, reboot the x server, nada, zero. I tried searching the var log files after a reboot for the record and couldn't fing it. Is there somehwere to look for the print out of a crash once there is a hard lockup? (geeze - sorry for the linux 101 lesson /.Z
)

the ox @ www.singingfalls.com
hi ox...
what hardware specs. does your system have?
what gfx card? ever tried to use the static linux version of Blender, it has built in OpenGL, but not as good as native (dynamic version) drivers...but it works
just to sort out the errors, I am myself quite new to linux, but my FC2 system seems to work pretty well, and if you got a problem, you can always come to #blenderchat or #blendercoders to ask for help, server: irc.freenode.net
/.Z
what hardware specs. does your system have?
what gfx card? ever tried to use the static linux version of Blender, it has built in OpenGL, but not as good as native (dynamic version) drivers...but it works

just to sort out the errors, I am myself quite new to linux, but my FC2 system seems to work pretty well, and if you got a problem, you can always come to #blenderchat or #blendercoders to ask for help, server: irc.freenode.net
/.Z
I only use the static version since my system is basically a dinosaur (like me
) I'll try the IRC channels and see. I have a savage 4 graphics card.

the ox @ www.singingfalls.com
ztonzy made perfect sense
now can i make this into a batch file or a shortcut or somthign for the desktop, to avoid the long and arduous process of typing a few little letters every time i want to use blender

(by this i mean can someone post the required code to make a batch file containg Blender -w -d, i can set my variable i think, maybe i'll get mum to do it)
he he he

Alltaken
now can i make this into a batch file or a shortcut or somthign for the desktop, to avoid the long and arduous process of typing a few little letters every time i want to use blender



(by this i mean can someone post the required code to make a batch file containg Blender -w -d, i can set my variable i think, maybe i'll get mum to do it)
he he he



Alltaken
i've done this as you said (-w -d)
however in windows i seem to get no error printouts in the dos window. however Windows XP seems to take over the error printout with the "crash report" that microsoft wants to be sent.
i am wondering if the microsoft error message is taking over the Blender one, or conflicting with it in some way (like supressing it or somthing)
it just seems a bit strange.
either that or windows is supressing software errors before the software has ever noticed a problem.
Alltaken
however in windows i seem to get no error printouts in the dos window. however Windows XP seems to take over the error printout with the "crash report" that microsoft wants to be sent.
i am wondering if the microsoft error message is taking over the Blender one, or conflicting with it in some way (like supressing it or somthing)
it just seems a bit strange.
either that or windows is supressing software errors before the software has ever noticed a problem.
Alltaken
I don't think it is windows specific. When I choose -w -d and run from a terminal in FC 2/blender 2.35b the terminal window crashes without a print out? I've been slow to download the latest release but will try it today.
the ox @ www.singingfalls.com