Compiling, libraries, modules, coding guidelines and porting
1 post • Page 1 of 1
Fould it be possible to have something like a plugin development team for blender? For example, between each realease of blender, this team could fix existing plugins, make new ones for the new features blender offers, ect. All this would be open source of course. We could have a second site for plugin development and everything.
Who is online
Users browsing this forum: Google [Bot] and 0 guests