I rather have the people who mistake themselfs have to do the extra step then the people who know what they are doing.blendix wrote:Sure, the feedback is appreciated. I personally don't see how this is a "big step backward" really, i find it more efficient this way, when tweaking pins. In my opinion, if you press the wrong key, you just undo.TorQ wrote:Well, yeah. This is OUR software!! There are have been things recently that have been changing that negatively effect the way I work with this software. Some of them are overlookable but when something is changed that I feel is a big step backward you better bet that I am going to speak up.
But it's not that important to me, i can change it back in my next commit.
User-contributed CVS development builds. Please test and give feedback!
Having a old Xtra package would not give you these errors.DYeater wrote:I'm getting some weird results with soft bodies (parented soft body objects not moving with the parent ... real crazy stretches ... automatically going to frame 2 when I hit Shift Down Arrow [instead of frame 1] ... stuff like that).gabio wrote:Xtra got updated again. Some tuhopuu script was missing.
Is this missing file needed? Do I need to get the xtra files as well as the executable (I only downloaded the exe file)?
Can you repeate it?
If so share .blend and/or do a bug report.
Whoa are we getting DOF in the cvs???-desoto
Commented out DOF code that did not have a home yet because it broke
compile. Normally it would probably be best just to wait till Ton committed
but its still pretty early and I didn't want people complaining all night.
Hope its no problem!
I am very excited about it if it is so... I've been waiting for it for ages!!!
let it be so... please