
The plan is to cover the following areas...
1. History of RenderMan - REYES, RSL, standards and implementations.
2. Technical Aspects - REYES, raytracing and anti-aliasing.
3. Blender and RenderMan - Why it's worth bringing these 2 worlds together.
4. Aqsis - Benefits, key features, future plans and showcase.
5. RenderMan Resources - Further infomation for both users and developers.
If you feel anything's been missed, or would like to see something that isn't already listed, please reply to this post ASAP - Thanks.