Animation tools, character animation, non linear animation

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Post by Jupek » Thu Jul 28, 2005 6:48 pm


I'm new with Blender and just started to learn it. I'm machinima creator and currently doing in-game videos using Dark Age of Camelot game engine.

I looked for free tool to learn which could help me do things what DAOC game engine won't do or DAOC publisher haven't done for character animation. I heard about this tool via and so far it seems very promising. Okay...enough background talk... ;)

Game engine character's animations won't currently support any kind of lips movement so I can't make feeling of talk for my characters for my videos. My 'goal' would be that I could do some lip movement for those characters and give expression of talk or singing.


1) How this sounds? How hard task this would be for beginner?
2) Any pre-made lip animations where I could start to modify for my purpose?
3) If not any examples could you give hints where should I start

Thank you very much advance!

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Post by mchs3d » Sun Jul 31, 2005 11:43 pm

In the Tutorials section of there is something on lipsyncing. Try starting with that. Good luck! :wink:

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