One thing I was trying to do is just to change the current area to the Sequence Editor. You can do this by hand by pressing Shift+F8, but using something like:
Code: Select all
area = Window.GetAreaID()
Window.SetKeyQualifiers( Window.Qual.SHIFT )
Window.QAdd( area, F8KEY, 1 )
Window.QAdd( area, F8KEY, 0 )
Window.SetKeyQualifiers( 0 )
...
Window.QHandle( area )
(But, of course, once I get to the sequencer options are limited anyway...)
My question is this: currently python scripting in Blender seems a bit disconnected. Are there any plans to integrate it more tightly? (And/Or is there a way to do what I want above?)
Thanks for any help...