I was testing new particles system ( i was modelling hairs )and I have one problem: how to control speed (lenght of strands) by vertex groups? ( I know how to define distibution by vertex groups).
on this site:http://www.blender3d.org/cms/New_Partic ... 721.0.html
Ton wrote: "To control speed of particles, or the length of a static particle strand, you can indicate to use a Vertex Group. The Vertex Group value will multiply with the existing starting speed.
The option is in the "Velocity" section of the Particle buttons. "
does it work in this build?
raygun11 wrote:The option is in the "Velocity" section of the Particle buttons. "
does it work in this build?
btw. new features are great
I believe Ton committed that a couple of minutes after this build was compiled:roll: I wasn't bout to make a new build just for that. I'm hoping for some new UI stuff before the next build.
There's no such thing as democracy. There's only the tyranny of one, and the tyranny of many.
the particle system develops great! the shaded function with guides are great for making hair. i dont know how far animation will be a task, but for stills it seems to work amazingly fine.