grimey wrote:I'm seeing some issues with blender raytracing. Basically, raytracing seems to cause faces not to be rendered. I might even be doing something wrong
Might not be that, but try to recalculate normals outside.
How to use a Blender:
Put your model, rig, animation and textures in the Blender, turn the Blender on and wait for it to Render, then turn the Blender off and show it to your friends.
How to use a Blender:
Put your model, rig, animation and textures in the Blender, turn the Blender on and wait for it to Render, then turn the Blender off and show it to your friends.