Obsolete !!!
Moderators: jesterKing, stiv
Here's the log:JA-forreal wrote:Live LSCM Unwrap? I can't find mention of this anywhere in the commit logs. What's this all about?
http://projects.blender.org/pipermail/b ... 05070.html
And yes, although our LSCM still doesn't give as nice an initial result as some other systems, the tweakability and control with the live transform is just fantastic

> And yes, although our LSCM still doesn't give as nice an initial result as some other systems, the tweakability and control with the live transform is just fantastic
Just as a comparison, here's something similar in 3DS Max.
http://download.autodesk.com/media/3dsm ... 8_380k.mov
Mal
Just as a comparison, here's something similar in 3DS Max.
http://download.autodesk.com/media/3dsm ... 8_380k.mov
Mal
I have a Radeon 9700 and it works fine.thoro wrote: Selecting vertices does not always work properly on my machine (ATI Radeon).
Codecs submenu, dunno how that works with cygwin, will see if it works at home and ask some coder.macouno wrote:I don't get the codec submenu when selecting avi codec....
Also odd... env materials still cast buffer shadows??
And, I don't use env materials that often, so I don't know.
How to use a Blender:
Put your model, rig, animation and textures in the Blender, turn the Blender on and wait for it to Render, then turn the Blender off and show it to your friends.
Put your model, rig, animation and textures in the Blender, turn the Blender on and wait for it to Render, then turn the Blender off and show it to your friends.
I think it is only support for standard .hdr files, and only to load them into Blender, OpenEXR only for release after 2.40.mfoxdogg wrote:Is HDR support included if so how do you use it with OpenEXR?
How to use a Blender:
Put your model, rig, animation and textures in the Blender, turn the Blender on and wait for it to Render, then turn the Blender off and show it to your friends.
Put your model, rig, animation and textures in the Blender, turn the Blender on and wait for it to Render, then turn the Blender off and show it to your friends.
thoro wrote:Selecting vertices does not always work properly on my machine (ATI Radeon).
My adapter at work is a Radeon 9200 and I only have this problem with the latest builds... it happens when I try to select vertices in edit mode - and only if 'Limit selection to visible' is turned off. Edge and face selection works properly.rcas wrote:I have a RADEON 9700 and it works fine.
Edit: I'm using a RADEON 9800 XT at home and this one works fine - Catalyst driver is the current version (5.11) on both machines.
Last edited by thoro on Fri Nov 25, 2005 6:12 pm, edited 1 time in total.