This is probably a stupid question. I was wondering if it would be easiest to modify an existing collision detection library like this one:
http://sourceforge.net/projects/gts/ or http://gts.sourceforge.net/ which, I believe is free to use, or to just start from scratch.
I'm asking because no one seems to have brought it up yet (or I've missed it?)
What say you all? I'm curious?
General discussion about the development of the open source Blender
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