Is it possible to use (fullscreen) Anitaliasing with blender?
Most recent games are using antialiasing. I think there is an OpenGL Extension for AntiAliasing.
Please Help!
haha.
no I mean the gameengine/game player.If there are additions like shaders and material-support, why not anti-aliasing. That doesn't (only) depends on the driver. Every program can set that on its own. Something like that:
The new button is AntiAliasing