I've got the code up and running but there were a few questions I forgot to ask about concerning adding an icon to Blender . I've even made a large icon image in photoshop ready to be reduced and refined for better visibility at lower resolution.
Questions:
What size should the icon image be for Blender?
In what format : Jpeg,png,tiff?
Where do I store the image? Is there an icon image file stored in Blender that I should add mine to since I only need to add one?
After I use the dataoc utility to compile blenderbuttons,will the utility produce another blenderbuttons file or where do I go from there?
Is there something I should do to the blenderbuttons file too?
This is the final problem to be solved in coding this particular interface feature of the named layers UI system.In making a change in design decisions this feature will replace the old layer buttons in the 3D header (in my builds). An added benifit is that the interface will be much smaller yet more powerful and workflow friendly.
Again,I hope someone can point me in the right direction as the Blender community has graciously done time and time again.Without you helping me understand the logic of the codebase,I would'nt have gotten this far this fast!
A special thanks to BeBraw!
Thanks in advance
