Blender and Databases
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Blender and Databases
Just a question about Blender and how it's made. I don't know how feasible this idea is but I thought this would be the best place to ask. I was wondering if there was a way to code blender so that a wider range of scripting languages could access it. I was wondering would it be possible to have Blender use a database to store its variable information? I figure you might then be able to use a scripting language that can access databases to write scripts for Blender. Again I don't even have a clue if this is feasible or not so I just thought I'd ask.
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See
http://wiki.blender.org/index.php/BlenderDev/DbBlender
and
http://en.oreilly.com/mysql2008/public/ ... etail/1806
for more information on work concerning databases as storage backend.
/Nathan
http://wiki.blender.org/index.php/BlenderDev/DbBlender
and
http://en.oreilly.com/mysql2008/public/ ... etail/1806
for more information on work concerning databases as storage backend.
/Nathan
Thank you for the link. After reading that and this link on Blender's architecture:
http://www.blender.org/development/architecture/
I think Blender might lend itself to have it's data stored in a database. That was helpful. Thank you.
http://www.blender.org/development/architecture/
I think Blender might lend itself to have it's data stored in a database. That was helpful. Thank you.
That would make any program-suitable; If you don't mind storing the same data twice...ronbravo wrote:I think Blender might lend itself to have it's data stored in a database.
If you make a database, holding functions to manipulate the existing data, you're a step in the right direction...
ps.
At the end, you'll probably notice, programs already always use a database, some even use an organized one...
