Hey all,
Sorry about the lack of news regarding the progress of the swf exporter lately, but i've been incredibly busy with my band.
www.detour180.com if anyone is interested.
Anyway, i digress. Not much progress has been made since my last post, however i am still working on the script. The GUI is pretty much finished for the moment, i now just have to get the back end working so the GUI has got something to run!!!
In reply to the last couple of posts: what i am working on is a python script (for the moment) to export from blender to the flash .SWF file format. This will allow web designers to include 3d content in their design without forking out huge dollars for expensive software. The task i have undertaken is pretty huge, so we'll all just have to see how it turns out.
As a web designer myself, i understand that it is important to get the file size as small as possible, and i am trying to work that into the script. The file sizes will be significantly less than the 85k of the previous example. I have already written some optimisation into the script i am working on and have gotten that particular example down to 66k. I imagine that this will be the largest possible size (for this particular example) as the logo animation consists of a full mesh for every frame. All those lines take up a lot of space!!!
Anyway, just though that i'd keep you all posted on where i'm at. Keep up the encouragement, and i'll try and get a release of the script out as soon as i've gotten past the full wireframe only export.
volcaino
http://www.detour180.com