Right after I downloaded the Cinema 4D demo I was able to start modeling. The whole application layout just made sense, (where things were located and their use of icons).
I am not saying that those using Blender have not found Blender to be very intuitive from the start, but it is just my experience coming from Cinema 4D that I find the Blender GUI to be confusing to the point that if I don't use Blender for awhile then it seems alien to me when I use it again. I have not had this experience with Cinema 4D or other 3D applications.
On the upside though, what I do Like about Blender outweighs what I dislike therefore I will continue to struggle to learn the Blender GUI so I can enjoy the other benefits of Blender like it's excellent particle system, sculpting and unwrapping features.
To those who suggest I learn "C" to design the interface, well unfortunately I am far too busy to do that but I am working on some interface ideas that I hope to share once I start to feel more comfortable with Blender.
Thanks
