Need help customizing blender

Compiling, libraries, modules, coding guidelines and porting

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Joined: Wed Mar 14, 2012 6:20 pm

Need help customizing blender

Post by ALp » Wed Mar 14, 2012 6:45 pm

We have created a custom pipeline (managing our LAN renderfarm and more) for our business which is based on LightWave3D. As you may know LightWave3D runs SingleThreaded EXE called ScreamerNet, which is controlled via two text files.

We wish to incorporate Blender into our setup, but we keep having problems compiling Blender sources for Windows X86 and X64.

If anyone has a a Blender solution for VS2008 or even MSVC++6.0 and could pass it to us in some way we would feel much obliged.

Alternatively, I could provide our own version of the main function for the blenderNET.exe and you could compile it for us?

Please HELP

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Post by ldo » Sat Mar 17, 2012 9:57 am

Best to avoid trying to compile Blender for yourself on Windows, get a prebuilt binary from instead. Windows is a hostile place for doing Free Software development.

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Post by stiv » Sat Mar 17, 2012 5:28 pm

Windows is a hostile place for doing Free Software development.
Yet people still manage to do it. Even with the fussy mingw environment. Since they are looking to modify the source, a pre-built binary will be of little use.

For compilation help, your best bet is the #blendercoders IRC channel on during days (euro-time)

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