mhx (makeHuman) exporter script

Scripting in Blender with Python, and working on the API

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naninuneno
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Joined: Wed Apr 18, 2012 3:31 pm

mhx (makeHuman) exporter script

Post by naninuneno »

hallo everyone :)
i have a mhx (makeHuman) object. I modified it and i want to export again as mhx (because someday i want to import again this '.mhx' object). But on my blender (2.62.3) there is no '.mhx' type for exporting. So, i searched and found a python script to export into '.mhx' for my blender. it can be runned, but when i exported my '.mhx' object, there are so much error. it means that script didn't work to export into '.mhx' for my blender. i need help :)
maybe one of You has or find a makeHuman script to export it. i need it!
thanks before

ldo
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Joined: Sun Nov 07, 2010 11:30 pm
Location: Hamilton, New Zealand

Post by ldo »

I think MHX is only meant to be one way, MakeHuman→Blender.

Think about it: It is the job of MakeHuman, not Blender, to create MHX files.

naninuneno
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Joined: Wed Apr 18, 2012 3:31 pm

Post by naninuneno »

yup, i do think so.
So, what I want to do is save this mhx file that i modified before. I imported a MHX object and than i made a new loop in this object. So, i want to save this loop and whenever i want to import again this object (as MHX) there will be that loop again.
And do you have maybe Idea how to do that?
thanks again! :)

CoDEmanX
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Joined: Sun Apr 05, 2009 7:42 pm
Location: Germany

Post by CoDEmanX »

there's no Blender --> MHX export addon for Blender yet. You could go ahead and write it!
I'm sitting, waiting, wishing, building Blender in superstition...

ldo
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Joined: Sun Nov 07, 2010 11:30 pm
Location: Hamilton, New Zealand

Post by ldo »

Then you’d also need an MHX importer for MakeHuman.

I don’t understand what the point of this whole exercise is.

CoDEmanX
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Joined: Sun Apr 05, 2009 7:42 pm
Location: Germany

Post by CoDEmanX »

Ido: there IS a MHX importer, io_import_scene_mhx.py in trunk
I'm sitting, waiting, wishing, building Blender in superstition...

ldo
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Joined: Sun Nov 07, 2010 11:30 pm
Location: Hamilton, New Zealand

Post by ldo »

Yes, but not for MakeHuman.

CoDEmanX
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Joined: Sun Apr 05, 2009 7:42 pm
Location: Germany

Post by CoDEmanX »

i'm lost...

MHX addon says "Import files in the MakeHuman eXchange format" ?!
I'm sitting, waiting, wishing, building Blender in superstition...

ldo
Posts: 0
Joined: Sun Nov 07, 2010 11:30 pm
Location: Hamilton, New Zealand

Post by ldo »

MHX is supposed to work one way, for transferring a model+rig from MakeHuman to Blender, not the other way round. There is no MHX exporter for Blender, and there is no MHX importer for MakeHuman, because these just don’t make sense.

CoDEmanX
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Joined: Sun Apr 05, 2009 7:42 pm
Location: Germany

Post by CoDEmanX »

i see, but the format name doesn't make any sense then... eXchange (cross!)
I'm sitting, waiting, wishing, building Blender in superstition...

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