Animating a path/curve to drive an object

Animation tools, character animation, non linear animation

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Animating a path/curve to drive an object

Post by bluedogyz400 » Sat Jun 23, 2012 1:56 am

Hi there folks,

I know that with C4d you can set point level animation and animate a spline that drives the shape of an object. Is there a similar method for animating an object that is aligned to a bezier path?

For instance, if you created a chain vai the array modifier and aligned that chain to a path, how do you animate the path to drive the shape of the chain?


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Post by tcofer19 » Thu Jun 28, 2012 5:26 am

You can add in a path (Shift + A, curves, path) then select both your objext and the path and press Ctrl + p and choose 'follow path'

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Post by CoDEmanX » Thu Jun 28, 2012 1:06 pm

you can use shapekey-animted bevel and taper objects for curves

here is an example for bevel:
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