Scripting in Blender with Python, and working on the API
Moderators: jesterKing, stiv
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SimoGecko
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by SimoGecko » Sat Mar 24, 2012 2:54 pm
chlowden wrote:Did anyone post The script?
Many thanks
yeah, can someone post the final script? that would help a lot

thanks
SimoGecko* 
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chlowden
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by chlowden » Sat Mar 24, 2012 3:12 pm
It was quicker for me to download 2.49 and add the old script. The import was perfect and I then opened the saved blender file in 2.62 perfectly. Only problem, the camera was pointing down. I added the cam and point to a null and rectified the lot.
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SimoGecko
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by SimoGecko » Sat Mar 24, 2012 5:52 pm
true, I also re-downloaded the 2.49 and it works, but I think the script could anyway come in handy, since they managed to finish it, it's just about posing it...

SimoGecko* 
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Tehrasha
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by Tehrasha » Sat Mar 24, 2012 6:23 pm
Considering that back when it was mentioned that it was 'working', the latest version of Blender was 2.56. That 'finished' script most likely will still not work in 2.62 without some changes.
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SimoGecko
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by SimoGecko » Sun Mar 25, 2012 4:56 pm
Yeah? I thought that this was just a problem since with blender 2.5+ blender doesn't use python 2.x but 3.x, so I don't know if the script has to be updated every time a blender version comes out...
SimoGecko* 
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stiv
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by stiv » Sun Mar 25, 2012 5:27 pm
Scripts normally only need to be updated when there are changes to the Blender Python API. During the 2.5x series, there were a lot of changes to the API.
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RenH
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by RenH » Tue Jun 26, 2012 5:11 pm
Stefano Comba wrote:thank you very much!!! it works

Hello Stefano
can you post the Script, please?