using blender models in direct3d?

Compiling, libraries, modules, coding guidelines and porting

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using blender models in direct3d?

Post by xucaen » Sun Jul 15, 2012 10:19 pm

I want to use my models in a direct3d program, but I need to convert the blender file to a text file. Can someone please post the struct for the .blend file format or one of its export types?


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Post by stiv » Mon Jul 16, 2012 6:06 am

Blender has a number of exporters, both native and implemented as python add-ons. Depending on which one you want, you may need to go into User Preferences and enable the particular add on.

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