Blender desides textures are not important

Blender's renderer and external renderer export

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Blender desides textures are not important

Post by Lemm1w1nkz »

I have this nice animation I made for a school project. I went and did textures and everything, but now when I go to render it, only select textures. Can someone explain this to me in uber n00b language? I have put two pictures at the bottom one of my render settings and the other of a renderd frame.



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I am very desperate and frustrated :cry:

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Location: Valencia-Spain-Europe

Post by Caronte »

If your texture is UVmapped, try the [TexFace] button in the [Material] panel.
You can get more help on the forums, because thi's the developper forun.
"Some Day, All Will Be Digital"

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