Starfield Animations

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Posts: 9
Joined: Tue Oct 22, 2002 12:51 am
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Starfield Animations

Post by postman » Sat Apr 05, 2003 2:38 am


I'm trying to render space animations and I'm having a problem with the starfield always "twinkling". It is more pronounced the smaller I make the stars (which, for realism's sake, has to be virtually pinpoints).

I've tried both mapping a starfield image to a sphere and using the built-in stars in a World. I get the same result with both techniques. I'm rendering 640x480 with .5 mblur. OSA level doesn't make a diff.

Do you have any ideas on how to "stabilize" the stars' movements?

Thanks in advance.


Posts: 410
Joined: Mon Oct 14, 2002 4:32 am
Location: Sydney, Australia

Post by matt_e » Sat Apr 05, 2003 4:33 am

Please don't make more than one topic for the same question. I'm locking this topic, you can continue discussion in your other topic here: ... pic&t=1232 .

Sorry I can't help you with your particular problem. Have you tried perhaps asking/searching in the forum at You may find some help there.