I'm very interested in helping out with the shaders for the game. I'm currently working with snailrose (anyone able to contact him btw?) on the ogre integration, and I have a working prototype weaver ready that compiles to Ogre materials and cg shaders. I wondered what the current state is of shader development in Apricot.
Discussions and feedback around the Open Projects such as Orange (Elephants Dream), Peach (Big Buck Bunny), Apricot (Yo Frankie!)...
1 post • Page 1 of 1
Who is online
Users browsing this forum: No registered users and 2 guests