Problem exporting Vrml to opengl C files

Compiling, libraries, modules, coding guidelines and porting

Moderators: jesterKing, stiv

Post Reply
erpupone10
Posts: 1
Joined: Sat Dec 05, 2009 12:13 pm

Problem exporting Vrml to opengl C files

Post by erpupone10 » Sat Dec 05, 2009 12:29 pm

Hi all,

this is the first time I write in this Forum..and I'm new to Blender and programmation with openGL .

I'm trying to export my blender model (.blend) in openGL C files..

I read this thread:

http://www.blender.org/forum/viewtopic. ... a1b046d8b2

I exported my .blend file using export -> VRML 1.0 then converted the .wrl generated file using the Vrml2OGL script, cited in the thread I linked.

I can render the model but textures and transformations are missing in the generated C code.
I don't know if I made a mistake exporting the model or if it's a script bug..

Can anyone help me or suggest me another way to convert .blend files in C code files?

Thanks

Giovanni

Post Reply

Who is online

Users browsing this forum: Bing [Bot] and 3 guests