Problem exporting Vrml to opengl C files

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Problem exporting Vrml to opengl C files

Post by erpupone10 » Sat Dec 05, 2009 12:29 pm

Hi all,

this is the first time I write in this Forum..and I'm new to Blender and programmation with openGL .

I'm trying to export my blender model (.blend) in openGL C files..

I read this thread: ... a1b046d8b2

I exported my .blend file using export -> VRML 1.0 then converted the .wrl generated file using the Vrml2OGL script, cited in the thread I linked.

I can render the model but textures and transformations are missing in the generated C code.
I don't know if I made a mistake exporting the model or if it's a script bug..

Can anyone help me or suggest me another way to convert .blend files in C code files?



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