hey guys...
I'm sure you can already guess...
this post has nothing to do with what you guys were expecting. -_-
I must apologise for the disturbance, but I'm looking to turn the logic system into an advanced sort of visual programming language for my program...
I just need some knowledge from people who've already dabbled in this sort of stuff...
my idea for the language involves using blocks of basic programming fundamentals (such as if-else) and connecting them in a sort of nodal fashon...
my problem is I'm not sure how to trigger the state changes when using an if block or a while block
what I can reference from blender though would be:
value blocks are compaired exactly to blender's property blocks in the logic system.
value blocks are used to set variable blocks or be compaired with equation blocks
[ value ]o output
var blocks are simply a string with a 'set' input and a 'get' output
set o[ varname ]o get
eq blocks use a mathmatical equation on 2 value blocks and return the result
input1 o[ in1 {+} in2 ]o output
input2 o
maybe I'm just over-thinking this and the answer is much simpler than I thought >_<
thanx for any help in advanced
blender's logic node engine
Moderators: jesterKing, stiv
alright sweet =D
I'll be posting info toward any knowledge I gain on this.
and for anyone interested:
when UMC supports game-script conversion, I'll inform you guys on the inner workings between the language and assemblers/disassemblers
I'd expect Microsoft to try and sue me for this, as they've more than likely already done this... >_>
so I'll be more than sure to back myself up on it...
I'm just kinda warning you guys if you'd like to do the same.
I'll be posting info toward any knowledge I gain on this.

and for anyone interested:
when UMC supports game-script conversion, I'll inform you guys on the inner workings between the language and assemblers/disassemblers
I'd expect Microsoft to try and sue me for this, as they've more than likely already done this... >_>
so I'll be more than sure to back myself up on it...
I'm just kinda warning you guys if you'd like to do the same.
