Hello,
I'm attempting a transition from Maya and was wondering if there is a tool in Blender that allows the cutting of a single polygon (like Maya). I'm aware of the Loop Splitting tool but want more control than this. I've seen some old threads espousing the lack of N-Gon support and fear that this tool isn't available for that reason.
In that same vein, "Flip Triangle" was also very helpful—albeit probably not available either if Blender doesn't support N-Gons.
Thanks for your help.
--Chaz
ldo wrote:You can try out the new BMesh tools in builds available from GraphicAll.org. Or, if you’re on Linux, you can also try building it for yourself.
Thanks Ido, but unless I'm missing something, that's only for PC... I recently and unfortunately switched over to OSX awhile back <sob>
~C
stiv wrote:BMesh has been merged into SVN trunk, so any recent builds on graphical will have it. Or wait for the next release which will be Real Soon(tm).
Hey Stiv,
I think those R2D2 sounds you're making are in good intent, so thank you. But honestly I have no idea what SVN Trunks are.