Cycles: Image still grainy at 2000 passes?

Blender's renderer and external renderer export

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Cycles: Image still grainy at 2000 passes?

Post by css123 » Mon May 13, 2013 11:59 pm

Hi Blender Forums,

I was rendering out an image I made off a tutorial recently and was somewhat disappointed on the results I got using the Cycles render. I typically love Cycles but it seems like every single render I calculate comes out with an unpleasant amount of grain. I've attached the image in question below along with my render settings. Is there anything I could do to reduce grain? I've tried a Surface Blur in Photoshop but to no avail. Thanks in advance!


Render Settings:[/img]

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