someone plese help me with rigging!!!!!

Animation tools, character animation, non linear animation

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ananthudk
Posts: 3
Joined: Sat Mar 17, 2012 9:42 am
Location: sharjah,UAE

someone plese help me with rigging!!!!!

Post by ananthudk » Sat Mar 17, 2012 9:45 am

I have an iron man model which is not rigged.every time i try to rig it, it turns up really bad...it is a robotic armor sort of thing so i am not able to do it.a basic rog would do...somebody pease help....
:)

ldo
Posts: 544
Joined: Sun Nov 07, 2010 11:30 pm
Location: Hamilton, New Zealand

Post by ldo » Mon Mar 19, 2012 1:58 am

Bad how?

ananthudk
Posts: 3
Joined: Sat Mar 17, 2012 9:42 am
Location: sharjah,UAE

Post by ananthudk » Mon Mar 19, 2012 8:38 am

ldo wrote:Bad how?
the mesh gets twisted and doesnt look nice...any help please...
:)

ldo
Posts: 544
Joined: Sun Nov 07, 2010 11:30 pm
Location: Hamilton, New Zealand

Post by ldo » Mon Mar 19, 2012 9:17 am

What kind of rig? Armature? Lattice? Shape keys?

ananthudk
Posts: 3
Joined: Sat Mar 17, 2012 9:42 am
Location: sharjah,UAE

Post by ananthudk » Tue Mar 20, 2012 2:13 pm

ldo wrote:What kind of rig? Armature? Lattice? Shape keys?
yeah its armature.....could you just do it for me?....because i really need it for a new movie....im a blender newbee and just cant get on with rigging...
:)

ldo
Posts: 544
Joined: Sun Nov 07, 2010 11:30 pm
Location: Hamilton, New Zealand

Post by ldo » Wed Mar 21, 2012 4:56 am

Are you using envelopes or vertex groups to deform the mesh? Envelopes are easy but crude. For good results you really need to set up vertex groups. And don’t forget to turn off the envelopes.

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