I am attempting to create a script (using the IvyGen for part of the script) to create an 'EnergyBall' and I am running into a lot of problems. (Most of which is because I am new to Blender and Python scripting.)
Here is a rough draft of what I am trying to create
I want the script to do the following:
Create an empty that will be the parent
Create a sphere (needed for the Ivy and bounds for the particals)
Create x number of 'Bolts' using the Ivy code
Create smoke for some extra effects.
In place of trying to get the Ivy script working I am using the monkey for now to test the logic.
So far when selecting the Add EnergyBall I get the empty and the sphere, then the button for creating the 'lightning bolts' and the option to selec the number of bolts.
When I checnge the number of bolts to create, the empty and sphere are deleted.
When I click the button to create the bolts the first time, nothing happens, the second time the objects are created.
Then if I change the number of bolts objects are added / deleted.
I would not expect the checnging the number of bolts to change anything on the screen until the button is pressed.
There are other problems as well.
Am I trying to do to much for an add-on, is there a better way to do this since I will be adding hundreds of objects and will be animating them?
here is the very rough animation
link to script: (changed to txt so it can be displayed)
http://www.tlvphoto.com/blender/addon_a ... gyBall.txt
Thanks for any help / pointers.
Scripting in Blender with Python, and working on the API
1 post • Page 1 of 1
Who is online
Users browsing this forum: No registered users and 3 guests