I'm new to this forum so sorry if this question has already been asked, but I couldn't find a solution for it.
I basically want to add a sit and sitting action to my current character. At the moment, it plays it's run animation when it moves with [WASD] and then plays a 'static' action when it is idle. I want to add a key for it to sit down, and then stay sat down playing it's sitting animation, and then use the same key to make it stand up and go back to playing the 'static' animation.
I can add a sensor for a sit button, then it will sit, but then it just gets back up straight away and goes back to it's idle state as that is set to 'Always'. But I want it to always play sitting after the sit button is pressed up until it is pressed again. Hope this makes sense?
Any help would be appreciated, thanks.
Game Engine, Players & Web Plug-in, Virtual Reality, support for other engines
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