I hope this is in the right place, so if not I'm really sorry. I have two questions (well as a newb I have a million but I'll only ask two today, lol)
1. I am making an intro in blender and I created 3d Text and converted it to a mesh to add a particle system. After that I added an explode modifier which works well. After that I accidentally added a smoke modifier and I really don't like the look. My question is, how do I take off the smoke modifier? I have tried everything but can't seem to figure it out. (I'm using blender 2.5 by the way)
2. I am starting my first box modeling project (ever) and its a big one. I was just wondering how I would go about box modeling the rest of the image (below) and making sure each color is a different object all together? After that, when I extrude it (after its all box modeled) will the teeth automatically be 3d or will I have to add extra effects to it?
Animation tools, character animation, non linear animation
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